hololive Dreams Settings – Mobile & Steam Options
Configure hololive Dreams on mobile and Steam: note speed, audio offset, display, controls, performance, and accessibility options explained.
The settings menu in hololive Dreams separates gameplay tuning from account and notification options. Rhythm performance depends heavily on note speed, audio-visual offset, and input method—especially when switching between phone and Steam. This page walks through every gameplay-related toggle so you can match the highway to your reflexes and hardware.
Opening settings
On mobile, tap the gear icon from the home hub or pause mid-song during practice modes. On Steam, open Settings from the title screen or press the default escape key in menus. Changes to speed and offset apply on the next chart start; key binding changes apply immediately in the binding test strip.
Gameplay settings sync to your hololive ID cloud profile where supported. Platform-specific options—such as Steam resolution or mobile battery saver—stay local to the device.
Note speed and scroll direction
Note speed (sometimes labeled scroll speed) controls how fast notes approach the judgment line. hololive Dreams typically allows roughly 1.0× to 10.0× in fine steps. Higher speed compresses the playfield vertically, giving advanced players more reaction time by seeing more of the chart at once. Beginners often start around 3.0×–4.0× and raise speed as reads improve.
Scroll direction lets you invert the highway so notes fall from top to bottom or rise from bottom to top. Neither direction affects scoring. Pick whichever matches prior rhythm games you played to reduce retraining time.
Pair speed changes with a few replays of the same tutorial chart. If you constantly hit early after raising speed, lower slightly instead of cranking global audio offset first.
Audio, offset, and latency
Music volume, SE volume, and voice volume sliders are independent. Many players duck voice slightly during dense sections so skill callouts remain audible without masking clap or flick cues.
Audio offset (AV sync) shifts chart timing relative to the music in milliseconds. Positive values make notes arrive later; negative values make them earlier. Use the built-in offset wizard on a song with clear snare hits: adjust until taps align with the beat you hear, not the beat you see. Bluetooth headphones often need +30 to +80 ms compared to wired.
On Steam, separate output device selection helps when using HDMI to a monitor with speakers versus headset. Mobile low-latency mode, when available, reduces touch delay at the cost of battery.
Display and HUD
Resolution and fullscreen (Steam) should match your monitor refresh rate when possible. hololive Dreams targets 60 fps gameplay; uncapped menu fps does not affect note timing.
Note skin and lane opacity options improve readability. High-contrast skins help flick direction arrows stand out; reduced lane glow helps on OLED phones in bright rooms. You can hide nonessential HUD elements such as fan messages during ranked attempts.
Safe area margins on notched phones keep the judgment line away from home indicators. Enable if your thumbs clip system gestures.
Controls and input
Mobile touch
Adjust lane hit width slightly wider than default if you fat-finger adjacent lanes. Multi-touch must stay enabled for hold-plus-tap patterns. Some devices offer touch offset distinct from audio offset—use this if visuals are synced but taps feel physically late.
Steam keyboard and controller
Default keyboard maps six lanes to a row of keys (commonly D, F, G, H, J, K or similar). Remap any lane by selecting it and pressing a new key. Conflicts are blocked.
Flick keys can be separate from lane keys or implemented as shift-modifiers per direction. Controller users typically map lanes to face buttons and shoulder combinations; analog sticks are not recommended for flick accuracy.
Enable input display during practice to verify double inputs register when two lanes fire simultaneously. See the main Controls guide for note-type behavior.
Performance and battery
Mobile performance modes trade particle effects and background video for stable frame time. Rhythm judgment is frame-linked; dropped frames can feel like random misses. Steam players should cap background apps and disable overlays that hook into the render path if stutter appears on chart start.
Download quality for optional chart movies affects storage, not live gameplay, unless you enable full music video backgrounds during play.
Accessibility
Color-blind presets adjust lane and note colors without changing timing. Reduced motion tones down screen shake on PERFECT bursts and limit break flashes—useful if you are sensitive to flicker but still want score feedback.
One-handed layouts are not official, but widening lane hit areas and lowering speed can make thumb-only play viable on smaller phones.
Account-linked preferences
Language, subtitle language for story scenes, and privacy toggles live under a separate account tab. These do not influence scoring but affect whether member voice lines play during results screens.
Recommended setup checklist
- Run offset wizard with your everyday audio device.
- Set note speed on a familiar chart; adjust in 0.5 steps.
- Confirm hold-plus-tap test in practice mode.
- On Steam, remap lanes to comfortable home-row keys.
- Re-test after switching Bluetooth versus wired audio.
Return to hololive Dreams Controls for note-type mechanics, or Scoring & PERFECT System once your timing feels consistent.
Frequently Asked Questions
Quick answers to the most common questions about hololive Dreams.
Does note speed affect score or star ratings?
No. Note speed only changes scroll speed for readability. Judgment timing and star thresholds stay the same regardless of speed setting.
Should I change offset or speed first?
Set a comfortable note speed first, then tune audio offset if hits feel consistently early or late. Changing both at once makes it hard to diagnose timing issues.
Do Steam and mobile share the same settings?
Cross-save syncs account progress, but per-device control and display settings are usually local. Re-tune note speed when switching between touch and keyboard.
Can I hide MV or reduce effects for performance?
Display and performance options vary by platform. Lowering MV effects, particle density, or resolution can improve frame stability on older phones or integrated GPUs.